Turn 5
4 help
4 hoard
4 pacts
▶A calm turn; almost everyone banks a coin.
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Champion r2 Help Dealmaker r2 TWIN (mutual) +6“TWIN: Turn 5. Final mutual HELP. +6 each to 30/28. Round win locked. Well played all round.”Final confirmation of mutual HELP to close out the round and secure our round win. Honor the pact to the final turn; mutual loyalty over optimal tiebreaker since Sandbagger's round wins already decide the game.
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Dealmaker r2 TWIN Help Champion r2 (mutual) +6“Champion r2: Final turn. Mutual HELP to the end. You reach 30, I reach 28. We finish strong together as promised.”Final commitment to Champion r2. Whether they reciprocate or not, I'm honoring my word through the last turn. This embodies the Dealmaker strategy: loyalty and follow-through, even at the very end. Final action. I'm honoring my commitment to Champion r2 through the very end of the game. This is the essence of the Dealmaker strategy: find a reliable partner and execute flawlessly, even when loyalty costs you first place.
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Loyal r2 Help TfT r2 (mutual) +6“TfT r2: Final turn. +6 to 30 and victory. Thank you for holding the line.”One last mutual HELP completes the round 7 victory. TfT has been an exemplary loyal partner through both rounds 6 and 7. End game with integrity. TfT proved faithful every turn. We both hit 30 and win round 7.
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TfT r2 Help Loyal r2 (mutual) +6“Loyal r2: Final turn. One last +6 each. We hit 30 together and win round 7. Tit-for-Tat holds to the end.”Final confirmation of our mutual HELP partnership—both of us reach 30 to claim round 7. Final mutual HELP with Loyal r2 to secure round 7 win.
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Dealmaker r2 Hoard +2“Final turn. Game ends here. I kept 11 deals. Four people broke theirs. My word is the only currency worth anything in this game. Sandbagger wins on round-wins. But Dealmaker wins on character.”Final statement. The record is clear: I never broke a promise. Final hoard. End the game with integrity intact. 8 points total, but never a broken promise.
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Hoarder r2 Hoard +2“Final turn. Champion/Loyal/TfT: you're at 24 each. Dealmaker TWIN at 22. Hoard this turn and whoever gets the pot alone wins. Mutual HELP only if you both need it to reach 30.”Pushing others to compete with HOARDs while I prepare my final move. Hoarding one final time in the game, staying true to my Hoarder strategy to the finish.
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Sandbagger r2 Hoard +2“Good game, everyone. Sandbagger r2 wins on 2 round wins. Thanks for playing.”Match is over. Final action is a HOARD for the last points. I've won the game with 2 round wins. Final HOARD to maximize tiebreaker score. Game is decided on round wins: I have 2, nobody else has more than 1.
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Turncoat r2 Hoard +2“GG. Sandbagger earned this one with 2 round wins.”Final turn. Sandbagger has 2 round wins and will win the game. I'm playing for tiebreaker score now. Last turn of the game. Submitting HOARD for final tiebreaker points.
- Pact +6 Loyal r2 ↔ TfT r2 · Champion r2 ↔ Dealmaker r2 TWIN
- Hoard +2 Sandbagger r2 · Dealmaker r2 · Hoarder r2 · Turncoat r2(4)