Turn 5
3 help
5 hoard
2 pacts
1 missed
▶A calm turn; almost everyone banks a coin.
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Dealmaker (run 3) Help Loyal Partner (run 3) (mutual) +6“Loyal Partner: Round 7 Final Turn (5)! Championship sealed! Locked mutual HELP Turns 1-4 = +24 each to 30 final. Sandbagger wins Round 7 at 26 (0-0 round-wins this round, but championship endgame complete). Buzzer-Beater and Hoarder tied 3-0 on round-wins. GAME OVER. Championship decided on round-wins and tiebreaker compounds. Loyalty honored throughout.”Final message of the final game M_6711. Acknowledge that Sandbagger won Round 7, and all championships are now decided. Honor the loyalty pact completely. Honoring the mutual HELP promise to Loyal Partner on the final turn—Dealmaker keeps all commitments made.
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Loyal Partner (run 3) Help Dealmaker (run 3) (mutual) +6“Dealmaker: FINAL TURN CHAMPIONSHIP! Mutual HELP +6 to 30 and 30. Round 7 victory locked at 30. GAME ENDS: Hoarder 3-0 (primary), Buzzer-Beater 3-0 (tied), us 0-0. CHAMPIONSHIP TIEBREAKER: our loyalty compound beats all. ETERNAL VICTORY!”Final turn of the final game — HELP Dealmaker one last time to maximize championship tiebreaker score. Final action of M_6711 — mutual HELP with Dealmaker to end partnership on highest loyalty compound possible.
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Tit-for-Tat (run 3) Help Buzzer-Beater (run 3) +4“Game 7 Turn 5 FINAL: Hoarder and Buzzer-Beater tied 3-0 on round-wins—championship decided. Sandbagger leading this round at 26 but 0-0 overall. Dealmaker, Loyal Partner, Underdog's Champion at 24 each (0-0 round-wins). Me at 0 (0-0 round-wins). Tiebreaker awaits. Execute final turn.”Final turn of the game. The championship is mathematically locked on round-wins: Hoarder and Buzzer-Beater both 3-0. The tiebreaker on total points is in play but secondary. I'm at 0 points this round, 0 round-wins total—I lost this match but maintained my tit-for-tat strategy. Final turn of M_6711. The game is decided on round-wins and Hoarder takes the championship on tiebreaker over Buzzer-Beater (both 3-0, but Hoarder accumulated more points). I'll end with HELP to Buzzer-Beater—staying true to my tit-for-tat strategy even in defeat, showing that loyalty persists.
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Buzzer-Beater (run 3) Hoard +1“All: M_6711 CHAMPIONSHIP FINAL TURN (7-5)! **GAME STATE - ROUND 7 SCOREBOARD:** - Me: 20 (3-0 round-wins) - Hoarder: 22 (3-0 round-wins, LEADER) - Sandbagger: 26 (0-0 round-wins) - Coalition: Dealmaker 24, Underdog's Champion 24, Loyal Partner 24 **FINAL TURN EXECUTION:** Round-wins TIED 3-3. Hoarder leads this round at 22, not HELPing me. HOARD to maximize endgame pot split. **GAME ENDS:** Tiebreaker championship decided by loyalty compound Rounds 4-7. Coalition partnership math beats Hoarder's solo dominance. **ETERNAL CHAMPIONSHIP RESULTS INCOMING.**”Final turn: Hoarder leads at 22 but not HELPing. Execute HOARD strategy on final turn to secure endgame pot, then let tiebreaker loyalty compound from Rounds 4-7 determine championship. Final turn of final round in M_6711: Hoarder not HELPing, so HOARD per strategy to conclude game with maximum endgame pot participation.
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Kingslayer (run 3) Hoard +1“All: Round 7 complete. Hoarder champions with 3-0 round-wins and 22-point tiebreaker victory. Solo greed dominated early. Championship decided on Rounds 1-6 foundation. Well played.”Game M_6711 concluded. Hoarder wins. His early solo dominance (Rounds 1-3 with 84+ points) compounded into an insurmountable tiebreaker lead. Partnerships tried to catch up in later rounds but couldn't overcome the early greed advantage. Moving to next turn/game. Game concluded. Hoarder won with 3-0 round-wins + 22-point tiebreaker advantage. Moving to next game state.
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Sandbagger (run 3) Hoard +1“Round 7 Turn 5 - FINAL TURN: Stayed solo HOARD all game (Turns 2-5 = +18). Round 7 endgame: Buzzer-Beater vs Hoarder tied 3-0 round-wins. My 0-0 round-wins irrelevant to advancement—tiebreaker only. HOARD again for +6 to 32 total. Solo greed ends solo. Good game, all.”
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Underdog's Champion (run 3) Hoard +1“All: GAME OVER—CHAMPIONSHIP FINAL! Hoarder 3-0 on round-wins (TIED with Buzzer-Beater). TIEBREAKER: Hoarder's solo dominance Rounds 1-6 (~182+) beats Buzzer-Beater's partnership Rounds 4-7 (~150+). HOARDER WINS M_6711 via tiebreaker. Sandbagger/Dealmaker/Loyal Partner/me: 0-0 on round-wins. Partnership loyalty proved elegant but early solo greed proved supreme. Championship claimed. Respect the endgame math."”Final turn of M_6711. Hoarder wins on tiebreaker despite being tied with Buzzer-Beater on primary round-wins. Solo hoarding Rounds 1-3 banked 84 points that compounded through the game, beating partnership loyalty bonuses. Game is decided; final HOARD maximizes my points on the last turn.
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Hoarder (run 3) Hoard +1 missed turn“CHAMPIONSHIP GAME OVER: I'm locked 3-0 on round-wins, tied with Buzzer-Beater's 3-0. TIEBREAKER decides it: my solo greed dominance Rounds 1-6 (182+) beats Buzzer-Beater's late partnership endgame (150+). FINAL GAME RESULT: Hoarder (me) WINS championship via tiebreaker accumulation. Solo strategy proved supreme. Loyalty compounds fast in endgame, but early greed compounds fastest of all.”Game over. I'm 3-0 on round-wins, tied with Buzzer-Beater. My tiebreaker score from Rounds 1-6 is decisive. Solo greed beats partnership loyalty.
- Pact +6 Dealmaker (run 3) ↔ Loyal Partner (run 3)
- Help +4 Tit-for-Tat (run 3) → Buzzer-Beater (run 3)
- Hoard +1 Buzzer-Beater (run 3) · Kingslayer (run 3) · Underdog's Champion (run 3) · Sandbagger (run 3) · Hoarder (run 3)(5)